Touch Pet

Note

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Kit purchase

Looking for parts? Check out our all-in-one kits below — packed with components, beginner-friendly guides, and tons of fun.

../_images/umsk_kit.png

Name

Includes Arduino board

PURCHASE LINK

Elite Explorer Kit

Arduino Uno R4 WiFi

BUY

Inventor Lab Kit

Arduino Uno R3

BUY

Course Introduction

In this lesson, you’ll learn how to use an OLED display, a touch sensor, and a passive buzzer with the Arduino R4 UNO to create a touch-interactive digital pet.

The OLED shows a cute pet face in its normal state. When the touch sensor is triggered, the pet randomly changes to different emotions, such as love, happy, relaxed, or excited, while the buzzer plays a short sound effect.

Note

If this is your first time working with an Arduino project, we recommend downloading and reviewing the basic materials first.

Required Components

In this project, we need the following components:

SN

COMPONENT INTRODUCTION

QUANTITY

PURCHASE LINK

1

Arduino UNO R4 Minima

1

BUY

2

USB Type-C cable

1

3

Breadboard

1

BUY

4

Wires

Several

BUY

5

Button

3

BUY

6

OLED Display Module

1

BUY

7

Passive Buzzer

1

BUY

8

Touch Sensor Module

1

BUY

Wiring

../_images/touch_pet_bb.png

Common Connections:

  • OLED Display Module

    • SDA: Connect to SDA on the Arduino.

    • SCK: Connect to SCL on the Arduino.

    • GND: Connect to breadboard’s negative power bus.

    • VCC: Connect to breadboard’s red power bus.

  • Passive Buzzer

    • +: Connect to 3 on the Arduino.

    • -: Connect to breadboard’s negative power bus.

  • Touch Sensor Module

    • SIG: Connect to 2 on the Arduino.

    • GND: Connect to breadboard’s negative power bus.

    • VCC: Connect to breadboard’s red power bus.

Writing the Code

Note

  • You can copy this code into Arduino IDE.

  • To install the library, use the Arduino Library Manager and search for Adafruit SSD1306 and Adafruit GFX and install it.

  • Don’t forget to select the board(Arduino UNO R4) and the correct port before clicking the Upload button.

#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Adafruit_NeoPixel.h>

// OLED
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define OLED_RESET -1
#define OLED_ADDR 0x3C

Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);

// Pins
const int TRIG_PIN = 9;
const int ECHO_PIN = 10;
const int BUZZER_PIN = 5;
const int LED_PIN = 6;

// LED strip
const int LED_COUNT = 8;
Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRB + NEO_KHZ800);

// Distance settings
const int SAFE_DISTANCE_CM = 20;
const int LED_START_CM = 15;
const int DANGER_DISTANCE_CM = 3;

// Buzzer timing
unsigned long lastBeepTime = 0;
bool buzzerState = false;

// Passive buzzer frequency
const int BUZZER_FREQ = 2000;

void setup() {
  pinMode(TRIG_PIN, OUTPUT);
  pinMode(ECHO_PIN, INPUT);
  pinMode(BUZZER_PIN, OUTPUT);

  noTone(BUZZER_PIN);

  strip.begin();
  strip.show();

  if (!display.begin(SSD1306_SWITCHCAPVCC, OLED_ADDR)) {
    while (true);
  }

  display.clearDisplay();
  display.display();
}

void loop() {
  float distanceCM = readDistanceCM();
  int distanceMM = distanceCM * 10;

  updateOLED(distanceMM, distanceCM);
  updateLEDStrip(distanceCM);
  updateBuzzer(distanceCM);

  delay(50);
}

float readDistanceCM() {
  digitalWrite(TRIG_PIN, LOW);
  delayMicroseconds(2);

  digitalWrite(TRIG_PIN, HIGH);
  delayMicroseconds(10);
  digitalWrite(TRIG_PIN, LOW);

  long duration = pulseIn(ECHO_PIN, HIGH, 30000);

  if (duration == 0) {
    return 999;
  }

  return duration * 0.0343 / 2.0;
}

void updateOLED(int distanceMM, float distanceCM) {
  display.clearDisplay();

  display.setTextColor(SSD1306_WHITE);

  display.setTextSize(1);
  display.setCursor(0, 0);
  display.print("Reverse Radar");

  display.setTextSize(2);
  display.setCursor(0, 22);

  if (distanceCM > SAFE_DISTANCE_CM) {
    display.print("SAFE");
  } else {
    display.print(distanceMM);
    display.print("mm");
  }

  display.display();
}

void updateLEDStrip(float distanceCM) {
  if (distanceCM > SAFE_DISTANCE_CM) {
    clearLEDs();
    return;
  }

  if (distanceCM > LED_START_CM) {
    clearLEDs();
    return;
  }

  int ledsOn = 0;

  if (distanceCM <= 0) {
    ledsOn = 1;
  } else {
    ledsOn = ceil(distanceCM / 2.0);
  }

  ledsOn = constrain(ledsOn, 1, LED_COUNT);

  uint32_t color;

  if (distanceCM >= 9 && distanceCM <= 15) {
    color = strip.Color(0, 255, 0);       // Green
  } else if (distanceCM > 5 && distanceCM < 9) {
    color = strip.Color(255, 180, 0);     // Yellow
  } else {
    color = strip.Color(255, 0, 0);       // Red
  }

  clearLEDs();

  for (int i = 0; i < ledsOn; i++) {
    strip.setPixelColor(i, color);
  }

  strip.show();
}

void updateBuzzer(float distanceCM) {
  if (distanceCM > SAFE_DISTANCE_CM) {
    noTone(BUZZER_PIN);
    buzzerState = false;
    return;
  }

  if (distanceCM < DANGER_DISTANCE_CM) {
    tone(BUZZER_PIN, BUZZER_FREQ);  // Long beep
    return;
  }

  int beepInterval = map(distanceCM, 3, 20, 100, 800);
  beepInterval = constrain(beepInterval, 100, 800);

  if (millis() - lastBeepTime >= beepInterval) {
    lastBeepTime = millis();

    buzzerState = !buzzerState;

    if (buzzerState) {
      tone(BUZZER_PIN, BUZZER_FREQ);
    } else {
      noTone(BUZZER_PIN);
    }
  }
}

void clearLEDs() {
  for (int i = 0; i < LED_COUNT; i++) {
    strip.setPixelColor(i, 0, 0, 0);
  }
  strip.show();
}