PRS Machine 1.0
Note
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Kit purchase
Looking for parts? Check out our all-in-one kits below — packed with components, beginner-friendly guides, and tons of fun.
Name |
Includes Arduino board |
PURCHASE LINK |
|---|---|---|
Elite Explorer Kit |
Arduino Uno R4 WiFi |
|
3 in 1 Ultimate Starter Kit |
Arduino Uno R4 Minima |
Course Introduction
In this project, you will use an Arduino board, a servo motor, and an Ultrasonic Sensor Module to build a PRS machine.
Note
If this is your first time working with an Arduino project, we recommend downloading and reviewing the basic materials first.
Required Components
In this project, we need the following components:
SN |
COMPONENT INTRODUCTION |
QUANTITY |
PURCHASE LINK |
|---|---|---|---|
1 |
Arduino UNO R4 Minima/Arduino UNO R4 WIFI |
1 |
|
2 |
USB Type-C cable |
1 |
|
3 |
Breadboard |
1 |
|
4 |
Wires |
Several |
|
5 |
Ultrasonic Sensor Module |
2 |
|
6 |
Digital Servo Motor |
1 |
Wiring
Common Connections:
Digital Servo Motor
Connect to breadboard’s positive power bus.
Connect to breadboard’s negative power bus.
Connect to 3 on the Arduino.
Ultrasonic Sensor Module Front
Trig: Connect to 10 on the Arduino.
Echo: Connect to 11 on the Arduino.
GND: Connect to breadboard’s negative power bus.
VCC: Connect to breadboard’s red power bus.
Writing the Code
Note
You can copy this code into Arduino IDE.
Don’t forget to select the board(Arduino UNO R4 Minima/WIFI) and the correct port before clicking the Upload button.
#include <Servo.h>
// Ultrasonic sensor pins
const int trigPin = 10;
const int echoPin = 11;
// Servo signal pin
const int servoPin = 3;
Servo gameServo;
// Prevent repeated triggering
bool hasPlayed = false;
// Variables for shake animation
int shakePos = 60;
bool movingRight = true;
void setup() {
Serial.begin(9600);
// Set ultrasonic sensor pins
pinMode(trigPin, OUTPUT);
pinMode(echoPin, INPUT);
// Attach servo motor
gameServo.attach(servoPin);
// Start from the center position
gameServo.write(90);
// Create a random seed
randomSeed(analogRead(A0));
}
void loop() {
// Read the current distance
float distance = readDistance();
Serial.print("Distance: ");
Serial.print(distance);
Serial.println(" cm");
// Hand detected: show a random result
if (distance > 0 && distance < 15 && !hasPlayed) {
playGame();
hasPlayed = true;
}
// Reset when the hand moves away
if (distance >= 20 || distance == -1) {
hasPlayed = false;
}
// Keep shaking while waiting
if (!hasPlayed) {
shakeAnimation();
}
delay(30);
}
// Measure distance with the ultrasonic sensor
float readDistance() {
digitalWrite(trigPin, LOW);
delayMicroseconds(2);
digitalWrite(trigPin, HIGH);
delayMicroseconds(10);
digitalWrite(trigPin, LOW);
long duration = pulseIn(echoPin, HIGH, 30000);
// No signal received
if (duration == 0) {
return -1;
}
// Convert time to distance
return duration / 58.0;
}
// Servo shake animation
void shakeAnimation() {
if (movingRight) {
shakePos += 3;
if (shakePos >= 120) {
movingRight = false;
}
} else {
shakePos -= 3;
if (shakePos <= 60) {
movingRight = true;
}
}
gameServo.write(shakePos);
}
// Randomly choose Rock, Paper, or Scissors
void playGame() {
int result = random(0, 3);
if (result == 0) {
gameServo.write(0);
Serial.println("Rock!");
}
else if (result == 1) {
gameServo.write(90);
Serial.println("Paper!");
}
else {
gameServo.write(180);
Serial.println("Scissors!");
}
delay(1000);
}