Running Light 1.0

Note

🌟 Welcome to the SunFounder Facebook Community! Whether you’re into Raspberry Pi, Arduino, or ESP32, you’ll find inspiration, help ideas here.

  • ✅ Be the first to get free learning resources.

  • ✅ Stay updated on new products & exclusive giveaways.

  • ✅ Share your creations and get real feedback.

  • 👉 Need faster updates or support? Click [here] join our Facebook community

  • 👉 Or join our WhatsApp group: Click [here]

Kit purchase

Looking for parts? Check out our all-in-one kits below — packed with components, beginner-friendly guides, and tons of fun.

../_images/elite_explore_kit.png

Name

Includes Arduino board

PURCHASE LINK

Ultimate Sensor Kit

Arduino Uno R4 Minima

BUY

Elite Explorer Kit

Arduino Uno R4 WiFi

BUY

3 in 1 Ultimate Starter Kit

Arduino Uno R4 Minima

BUY

Universal Maker Sensor Kit

×

BUY

Course Introduction

In this lesson, you will learn how to use Arduino with LEDs, a potentiometer, a button, and an active buzzer to create a running light effect.

Rotate the potentiometer to adjust the speed of the flowing LEDs. Press the button to pause the light at its current position or resume the animation, while the buzzer beeps in sync with the movement.

Note

If this is your first time working with an Arduino project, we recommend downloading and reviewing the basic materials first.

Required Components

In this project, we need the following components:

SN

COMPONENT INTRODUCTION

QUANTITY

PURCHASE LINK

1

Arduino UNO R4 Minima

1

BUY

2

USB Type-C cable

1

3

Breadboard

1

BUY

4

Wires

Several

BUY

5

220 resistor

Several

BUY

6

Button

1

BUY

7

LED

Several

BUY

8

Active Buzzer

1

9

Potentiometer Sensor Module

1

BUY

Wiring

../_images/flow_light_bb.png

Common Connections:

  • LED

    • Connect the LEDs cathode to the negative power bus on the breadboard, and the LEDs anode to a 220Ω resistor then to 3 to 10 on the Arduino.

  • Button

    • Connect to breadboard’s negative power bus.

    • Connect to 2 on the Arduino.

  • Active Buzzer

    • +: Connect to 11 on the Arduino.

    • -: Connect to breadboard’s negative power bus.

  • Potentiometer Sensor Module

    • OUT: Connect to A0 on the Arduino.

    • GND: Connect to breadboard’s negative power bus.

    • VCC: Connect to breadboard’s red power bus.

Writing the Code

Note

  • You can copy this code into Arduino IDE.

  • Don’t forget to select the board(Arduino UNO R4 Minima) and the correct port before clicking the Upload button.

// LED pins
const int ledPins[] = {3, 4, 5, 6, 7, 8, 9, 10};
const int ledCount = 8;

// Potentiometer pin
const int POT_PIN = A0;

// Button pin
const int BUTTON_PIN = 2;

// Active buzzer pin
const int BUZZER_PIN = 11;

int currentLed = 0;
bool isRunning = true;

unsigned long lastLedTime = 0;
unsigned long lastButtonTime = 0;
unsigned long buzzerStartTime = 0;

const unsigned long debounceDelay = 200;
const unsigned long buzzerBeepTime = 40;

bool lastButtonState = HIGH;
bool buzzerActive = false;

void setup() {
  for (int i = 0; i < ledCount; i++) {
    pinMode(ledPins[i], OUTPUT);
    digitalWrite(ledPins[i], LOW);
  }

  pinMode(BUTTON_PIN, INPUT_PULLUP);
  pinMode(BUZZER_PIN, OUTPUT);

  digitalWrite(BUZZER_PIN, LOW);
  digitalWrite(ledPins[currentLed], HIGH);
}

void loop() {
  handleButton();
  handleBuzzer();

  if (isRunning) {
    int potValue = analogRead(POT_PIN);

    // Adjust flowing speed with the potentiometer
    int flowDelay = map(potValue, 0, 1023, 80, 800);

    if (millis() - lastLedTime >= flowDelay) {
      lastLedTime = millis();

      digitalWrite(ledPins[currentLed], LOW);

      currentLed++;
      if (currentLed >= ledCount) {
        currentLed = 0;
      }

      digitalWrite(ledPins[currentLed], HIGH);

      beepOnce();
    }
  }
}

void handleButton() {
  bool currentButtonState = digitalRead(BUTTON_PIN);

  if (lastButtonState == HIGH && currentButtonState == LOW) {
    if (millis() - lastButtonTime > debounceDelay) {
      isRunning = !isRunning;
      lastButtonTime = millis();

      beepOnce();

      if (!isRunning) {
        delay(60);
        digitalWrite(BUZZER_PIN, LOW);
        buzzerActive = false;
      }
    }
  }

  lastButtonState = currentButtonState;
}

void beepOnce() {
  digitalWrite(BUZZER_PIN, HIGH);
  buzzerStartTime = millis();
  buzzerActive = true;
}

void handleBuzzer() {
  if (buzzerActive && millis() - buzzerStartTime >= buzzerBeepTime) {
    digitalWrite(BUZZER_PIN, LOW);
    buzzerActive = false;
  }
}