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Joystick Module
A joystick works by converting the movement of its stick into electronic signals that a computer can interpret.
To convey the full range of motion, the joystick measures the stick’s position along two axes: the X-axis (left to right) and the Y-axis (up to down). These X-Y coordinates precisely define the stick’s position, much like in geometry.
The joystick determines the stick’s position by tracking the movement of its shafts. In a traditional analog joystick, this is achieved using two potentiometers (variable resistors), which adjust resistance based on the stick’s position.
Additionally, the joystick includes a digital input that is triggered when the stick is pressed down.
Example
4.1 Toggle the Joystick (For MicroPython User)
4.1 Reading Values from a Joystick (For Arduino User)