Note
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Home Page¶
When we open EzBlock, we can see the homepage, as shown below:

1. Menu: After clicking, a menu window will pop up.
2. Product: Connect your robot from here, please see Quick User Guide and How to use EzBlock in a Browser for specific operations.
3. Profile: After version 3.2, you will no longer need to register or log in to your account, and this icon will be removed.
4. Examples: You can view the preset examples here to let you play quickly.
5. My Projects: Your personal project or library will be saved here.
6. New Project: Create a new project.
Import Projects/Libraries: Used to import projects or libraries.
2. Product¶
Product Information

This is the product information page, which contains the product name (you name it), product type, Raspberry Pi IP, APP version, operating voltage and the current power of the product.
Settings

Edit Name: If you are not satisfied with the name you gave before, you can change it here.
Change Product: Change to another product.
Check for Updates: Check the current version of the app, and check if there is a newer version.
Calibrate: If you think your product is still a bit deviated during use, you can use this button to recalibrate it to the right position.
4. Examples¶

Back to home page
Choose an example. Click Run to flash and run the program directly, and click Edit to enter the programming interface.
To choose a programming language, there are two options: Blockly and Python.
Note
Before entering the Examples page, you need to select the correct product first.
5. My Projects¶

Import projects or libraries.
Select button: After clicking it, you can choose to select multiple projects or libraries at once, or select all to export or delete.
Here are two categories My Projects or My Library.
Your project will be saved under the corresponding product category.
Select your personal project here. You can click Run to flash and run the program directly (if the project uses remote control, it will also take you to the remote control page), and click Edit to enter the programming page.
The export icon is located in the upper right corner of each project or library.
6. New Project¶

Enter the name of the project.
To choose a programming language, there are two options: Blockly and Python.
Click to enter the programming interface.