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Lesson 17 Light Alarm


This experiment is a very interesting one – a DIY phototransistor. DIY phototransistors use the glow effect and photoelectric effect of LEDs. That is, LEDs will generate weak currents when some light is shined on it. And we use a transistor to amplify the currents generated, so the SunFounder Uno board can detect them.


_images/image171.png _images/image199.png

Experimental Principle

LEDs not only have a glow effect, but also a photoelectric effect. They will generate weak currents when exposed to light waves.

NPN consists of a layer of P-doped semiconductor (the “base”) between two N-doped layers (see the picture above). A small current entering the base is amplified to produce a large collector and emitter current. That is, when there is a positive potential difference measured from the emitter of a NPN transistor to its base (i.e., when the base is high relative to the emitter) as well as positive potential difference measured from the base to the collector, the transistor becomes active. In this “on” state, current flows between the collector and emitter of the transistor.

A 10kΩ pull-down resistor is attached to the transistor output stage in order to avoid analog port suspending to interfere with signals and cause misjudgment.

When the LED exposed to light waves, the LED generates weak currents, then the NPN transistor becomes active. Then read the analog value of A0, when A0>0, then set pin 5(buzzer) to high level.

The schematic diagram:


Experimental Procedures

Step 1: Build the circuit.

Step 2: Open the code file

Step 3: Select the correct Board and Port

Step 4: Upload the sketch to the board


Now, you can hear the buzzer beep when shining a flashlight on the LED.


You need to do this experiment in a dark environment, or the lights you give need to be much stronger than ambient light.



Code Analysis 17-1 Whole Code

void setup()


    Serial.begin(9600);    // start serial port at 9600 bps:


void loop()


    int n=analogRead(A0); //read the value from analog pin AO


    if(n>0) //If there is a voltage


        pinMode(5,OUTPUT); //set the digital pin 5 as an output

        //Generates a square wave of the frequency of 10000 Hz (and 50% duty cycle) on pin 5

        pinMode(5,INPUT); //set the pin 5 as an input





Generates a square wave of the specified frequency (and 50% duty cycle) on a pin. A duration can be specified, otherwise the wave continues until a call to noTone(). The pin can be connected to a piezo buzzer or other speaker to play tones.

Only one tone can be generated at a time. If a tone is already playing on a different pin, the call to tone() will have no effect. If the tone is playing on the same pin, the call will set its frequency.

Use of the tone() function will interfere with PWM output on pins 3 and 11 (on boards other than the Mega).


tone(pin, frequency)

tone(pin, frequency, duration)


pin: the pin on which to generate the tone

frequency: the frequency of the tone in hertz - unsigned int

duration: the duration of the tone in milliseconds (optional) - unsigned long