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Don’t Touch Me¶
If you don’t meet PiSloth’s needs, it will get angry and stay away from your touch.
Run the Code
cd ~/pisloth/examples
sudo python3 dont_touch_me.py
Code
Note
You can Modify/Reset/Copy/Run/Stop the code below. But before that, you need to go to source code path like pisloth\examples. After modifying the code, you can run it directly to see the effect.
from pisloth import Sloth
from robot_hat import Music
from robot_hat import Ultrasonic
from robot_hat import Pin
import time
import os
music = Music()
sloth = Sloth([1,2,3,4])
sloth.set_offset([0,0,0,0])
sonar = Ultrasonic(Pin("D2") ,Pin("D3"))
alert_distance = 20
def main():
distance = sonar.read()
print(distance)
if distance <= alert_distance :
try:
music.sound_effect_threading('./sounds/talk3.wav')
except Exception as e:
print(e)
sloth.do_action('backward', 2, 90)
else:
sloth.do_action('stand', 1, 90)
time.sleep(1)
if __name__ == "__main__":
while True:
main()
How it works?
Instantiate various classes of Music, Sloth and Ultrasonic to be used.
music = Music()
sloth = Sloth([1,2,3,4])
sloth.set_offset([0,0,0,0])
sonar = Ultrasonic(Pin("D2") ,Pin("D3"))
Here is the main program.
Read the
distancedetected by the ultrasonic module and print it.When the
distanceis less than or equal toalert_distance(the threshold value set earlier, which is 20), play the sound effecttalk3.wavand movebackward.When the
distanceis greater thanalert_distance, PiSloth will Stand.
distance = sonar.read()
print(distance)
if distance <= alert_distance :
try:
music.sound_effect_threading('./sounds/talk3.wav')
except Exception as e:
print(e)
sloth.do_action('backward', 2, 90)
else:
sloth.do_action('stand', 1, 90)
time.sleep(1)
Note
You can add different sound effects or music to musics or sounds folder via Filezilla Software.