7. PiDog Speak¶
PiDog can make sound, it is actually playing a piece of audio.
These audios are saved under pidog\sounds
path, you can call the following function to play them.
Pidog.speak(name)
name
: Filename (without suffix), such as"angry"
.Pidog
provides the following audio."angry"
"confused_1"
"confused_2"
"confused_3"
"growl_1"
"growl_2"
"howling"
"pant"
"single_bark_1"
"single_bark_2"
"snoring"
"woohoo"
Here is an example of usage:
# !/usr/bin/env python3
''' play sound effecfs
Note that you need to run with "sudo"
API:
Pidog.speak(name, volume=100)
play sound effecf in the file "../sounds"
- name str, file name of sound effect, no suffix required, eg: "angry"
- volume int, volume 0-100, default 100
'''
from pidog import Pidog
import os
import time
# change working directory
abspath = os.path.abspath(os.path.dirname(__file__))
# print(abspath)
os.chdir(abspath)
my_dog = Pidog()
print("\033[033mNote that you need to run with \"sudo\", otherwise there may be no sound.\033[m")
# my_dog.speak("angry")
# time.sleep(2)
for name in os.listdir('../sounds'):
name = name.split('.')[0] # remove suffix
print(name)
my_dog.speak(name)
# my_dog.speak(name, volume=50)
time.sleep(3) # Note that the duration of each sound effect is different
print("closing ...")
my_dog.close()