2. 功能演示 =============================== 本项目将展示 PiDog 所有常用的动作和声音效果。 您可以通过输入对应的编号,让 PiDog 执行动作或播放声音。 以下是本示例当前支持的动作与声音效果列表: .. image:: img/py_2.gif .. list-table:: :widths: 25 25 :header-rows: 1 * - 动作(Actions): - 音效(Sound Effect): * - 1. stand(站立) - 16. angry(生气) * - 2. sit(坐下) - 17. confused_1(困惑1) * - 3. lie(趴下) - 18. confused_2(困惑2) * - 4. lie_with_hands_out(四脚趴) - 19. confused_3(困惑3) * - 5. trot(小跑) - 20. growl_1(低吼1) * - 6. forward(前进) - 21. growl_2(低吼2) * - 7. backward(后退) - 22. howling(嚎叫) * - 8. turn_left(左转) - 23. pant(喘气) * - 9. turn_right(右转) - 24. single_bark_1(叫声1) * - 10. doze_off(打瞌睡) - 25. single_bark_2(叫声2) * - 11. stretch(伸展) - 26. snoring(打鼾) * - 12. pushup(俯卧撑) - 27. woohoo(欢呼) * - 13. shake_head(摇头) - * - 14. tilting_head(歪头) - * - 15. wag_tail(摇尾巴) - **运行代码** .. raw:: html .. code-block:: cd ~/pidog/examples sudo python3 2_function_demonstration.py 运行此示例后,输入 ``1`` 并按 ``ENTER``,PiDog 将站立;输入 ``2``,PiDog 将坐下;输入 ``27``,PiDog 会发出 “woohoo~” 的欢呼声。 按下 ``Ctrl+C`` 可退出程序。 **代码** .. note:: 您可以对以下代码进行 **修改 / 重置 / 复制 / 运行 / 停止**。但在此之前,请先切换到源码路径,例如 ``pidog\examples``。修改后可直接运行查看效果。 .. raw:: html .. code-block:: python #!/usr/bin/env python3 from time import sleep from pidog import Pidog import os import curses import curses_utils # 初始化 PiDog # ====================================== my_dog = Pidog() sleep(0.5) # 全局变量 # ====================================== actions = [ # 名称, 头部俯仰调整(-1 表示使用上一次值), 动作速度 ['stand', 0, 50], ['sit', -30, 50], ['lie', 0, 20], ['lie_with_hands_out', 0, 20], ['trot', 0, 95], ['forward', 0, 98], ['backward', 0, 98], ['turn_left', 0, 98], ['turn_right', 0, 98], ['doze_off', -30, 90], ['stretch', 20, 20], ['push_up', -30, 50], ['shake_head', -1, 90], ['tilting_head', -1, 60], ['wag_tail', -1, 100], ] actions_len = len(actions) sound_effects = [] # 更改当前工作目录 abspath = os.path.abspath(os.path.dirname(__file__)) # print(abspath) os.chdir(abspath) for name in os.listdir('../sounds'): sound_effects.append(name.split('.')[0]) sound_effects.sort() sound_len = len(sound_effects) # 限制声音数量 if sound_len > actions_len: sound_len = actions_len sound_effects = sound_effects[:actions_len] last_index = 0 last_display_index = 0 exit_flag = False last_head_pitch = 0 STANDUP_ACTIONS = ['trot', 'forward', 'backward', 'turn_left', 'turn_right'] # 设置界面尺寸 # ====================================== curses_utils.PAD_Y = 22 curses_utils.PAD_X = 70 # 显示相关函数 # ====================================== def display_head(subpad): title = "Function Demonstration" tip1 = "Input Function number to see how it goes." tip2 = "Actions will repeat 10 times." type_name_1 = "Actions:" type_name_2 = "Sound Effect:" tip3 = "(need to run with sudo)" curses_utils.clear_line(subpad, 0, color=curses_utils.BLACK_BLUE) subpad.addstr(0, 2, title, curses_utils.BLACK_BLUE | curses.A_BOLD) subpad.addstr(1, 2, tip1, curses_utils.GRAY) subpad.addstr(2, 2, tip2, curses_utils.GRAY) curses_utils.clear_line(subpad, 3, color=curses_utils.WHITE_GRAY) subpad.addstr(3, 2, type_name_1, curses_utils.WHITE_GRAY) subpad.addstr(3, 30, type_name_2, curses_utils.WHITE_GRAY) subpad.addstr(3, 31+len(type_name_2), tip3, curses_utils.YELLOW_GRAY) def display_selection(subpad, index): global last_display_index # 清除上一次高亮 if last_display_index > actions_len + sound_len-1 or last_display_index < 0: last_display_index = 0 if last_display_index != index: if last_display_index < actions_len: subpad.addstr(last_display_index, 2, f"{last_display_index+1}. {actions[last_display_index][0]}", curses_utils.LIGHT_GRAY) else: sound_index = last_display_index-actions_len subpad.addstr(sound_index, 30, f"{last_display_index+1}. {sound_effects[sound_index]}", curses_utils.LIGHT_GRAY) last_display_index = index # 高亮当前选择 if index > actions_len + sound_len-1 or index < 0: pass elif index < actions_len: subpad.addstr(index, 2, f"{index+1}. {actions[index][0]}", curses_utils.WHITE_BLUE) else: sound_index = index-actions_len subpad.addstr(sound_index, 30, f"{index+1}. {sound_effects[sound_index]}", curses_utils.WHITE_BLUE) def display_actions(subpad): for i in range(actions_len): subpad.addstr(i, 2, f"{i+1}. {actions[i][0]}", curses_utils.LIGHT_GRAY) for i in range(sound_len): subpad.addstr(i, 30, f"{i+actions_len+1}. {sound_effects[i]}", curses_utils.LIGHT_GRAY) def display_bottom(subpad): curses_utils.clear_line(subpad, 0, color=curses_utils.WHITE_GRAY) subpad.addstr(0, 0, "Enter function number: ", curses_utils.WHITE_GRAY) subpad.addstr(0, curses_utils.PAD_X-16, "Ctrl^C to quit", curses_utils.WHITE_GRAY) def do_function(index): global last_index, last_head_pitch my_dog.body_stop() if index < 0: return if index < actions_len: name, head_pitch_adjust, speed = actions[index] # 若上一个动作是 push_up,先执行 lie if last_index < len(actions) and actions[last_index][0] in ('push_up'): last_head_pitch = 0 my_dog.do_action('lie', speed=60) # 若当前为站立类动作且上一个不是,则先站立 if name in STANDUP_ACTIONS and last_index < len(actions) and actions[last_index][0] not in STANDUP_ACTIONS: last_head_pitch = 0 my_dog.do_action('stand', speed=60) if head_pitch_adjust != -1: last_head_pitch = head_pitch_adjust my_dog.head_move_raw([[0, 0, last_head_pitch]], immediately=False, speed=60) my_dog.do_action(name, step_count=10, speed=speed, pitch_comp=last_head_pitch) last_index = index elif index < actions_len + sound_len: my_dog.speak(sound_effects[index - len(actions)], volume=80) last_index = index def main(stdscr): # 初始化界面 stdscr.clear() stdscr.move(4, 0) stdscr.refresh() # 禁用光标 curses.curs_set(0) # 初始化颜色 curses.start_color() curses.use_default_colors() curses_utils.init_preset_colors() curses_utils.init_preset__color_pairs() # 初始化 pad pad = curses.newpad(curses_utils.PAD_Y, curses_utils.PAD_X) # 初始化子区域 head_pad = pad.subpad(4, curses_utils.PAD_X, 0, 0) selection_pad = pad.subpad(actions_len, curses_utils.PAD_X, 4, 0) bottom_pad = pad.subpad(1, curses_utils.PAD_X, actions_len+4, 0) display_head(head_pad) display_actions(selection_pad) display_head(head_pad) curses_utils.pad_refresh(pad) curses_utils.pad_refresh(selection_pad) # for i in range(2): # for i in range(30): # display_selection(selection_pad, i) # curses_utils.pad_refresh(selection_pad) # sleep(0.1) # enable cursor and echo curses.curs_set(0) curses.echo() while True: # draw bottom bar display_bottom(bottom_pad) curses_utils.pad_refresh(bottom_pad) # reset cursor stdscr.move(actions_len+4, 23) stdscr.refresh() # red key key = stdscr.getstr() try: index = int(key) - 1 except ValueError: index = -1 # display selection display_selection(selection_pad, index) curses_utils.pad_refresh(selection_pad) # do fuction do_function(index) sleep(0.2) if __name__ == "__main__": try: curses.wrapper(main) except KeyboardInterrupt: pass except Exception as e: print(f"\033[31mERROR: {e}\033[m") finally: my_dog.close()