.. note:: Hello, welcome to the SunFounder Raspberry Pi & Arduino & ESP32 Enthusiasts Community on Facebook! Dive deeper into Raspberry Pi, Arduino, and ESP32 with fellow enthusiasts. **Why Join?** - **Expert Support**: Solve post-sale issues and technical challenges with help from our community and team. - **Learn & Share**: Exchange tips and tutorials to enhance your skills. - **Exclusive Previews**: Get early access to new product announcements and sneak peeks. - **Special Discounts**: Enjoy exclusive discounts on our newest products. - **Festive Promotions and Giveaways**: Take part in giveaways and holiday promotions. 👉 Ready to explore and create with us? Click [|link_sf_facebook|] and join today! .. _py_treasure: Treasure Hunt ============================ Arrange a maze in your room and place six different color cards in six corners. Then control PiCrawler to search for these color cards one by one! .. note:: You can download and print the :download:`PDF Color Cards ` for color detection. **Run the Code** .. raw:: html .. code-block:: cd /home/pi/picrawler/examples sudo python3 treasure_hunt.py **View the Image** After the code runs, the terminal will display the following prompt: .. code-block:: No desktop ! * Serving Flask app "vilib.vilib" (lazy loading) * Environment: production WARNING: Do not use the development server in a production environment. Use a production WSGI server instead. * Debug mode: off * Running on http://0.0.0.0:9000/ (Press CTRL+C to quit) Then you can enter ``http://:9000/mjpg`` in the browser to view the video screen. such as: ``http://192.168.18.113:9000/mjpg`` .. image:: img/display.png **Code** .. code-block:: python from picrawler import Picrawler from time import sleep from robot_hat import Music,TTS from vilib import Vilib import readchar import random import threading crawler = Picrawler([10,11,12,4,5,6,1,2,3,7,8,9]) #crawler.set_offset([0,0,0,0,0,0,0,0,0,0,0,0]) music = Music() tts = TTS() manual = ''' Press keys on keyboard to control Picrawler! w: Forward a: Turn left s: Backward d: Turn right space: Say the target again esc: Quit ''' color = "red" color_list=["red","orange","yellow","green","blue","purple"] key_dict = { 'w': 'forward', 's': 'backward', 'a': 'turn_left', 'd': 'turn_right', } def renew_color_detect(): global color color = random.choice(color_list) Vilib.color_detect(color) tts.say("Look for " + color) key = None lock = threading.Lock() def key_scan_thread(): global key while True: key_temp = readchar.readkey() print('\r',end='') with lock: key = key_temp.lower() if key == readchar.key.SPACE: key = 'space' elif key == readchar.key.CTRL_C or key in readchar.key.ESCAPE_SEQUENCES: key = 'quit' break sleep(0.01) def main(): global key action = None Vilib.camera_start(vflip=False,hflip=False) Vilib.display(local=False,web=True) sleep(0.8) speed = 100 print(manual) sleep(1) _key_t = threading.Thread(target=key_scan_thread) _key_t.setDaemon(True) _key_t.start() tts.say("game start") sleep(0.05) renew_color_detect() while True: if Vilib.detect_obj_parameter['color_n']!=0 and Vilib.detect_obj_parameter['color_w']>100: tts.say("will done") sleep(0.05) renew_color_detect() with lock: if key != None and key in ('wsad'): action = key_dict[str(key)] key = None elif key == 'space': tts.say("Look for " + color) key = None elif key == 'quit': _key_t.join() Vilib.camera_close() print("\n\rQuit") break if action != None: crawler.do_action(action,1,speed) action = None sleep(0.05) if __name__ == "__main__": main() **How it works?** In general, this project combines the knowledge points of :ref:`py_keyboard`, :ref:`py_vision` and :ref:`py_sound`. Its flow is shown in the figure below: .. image:: img/treasure_hunt-f.png